Unreal Achievement System
User Guide (v1.11)
The Unreal achievement system is a free UE4 plugin that allows developers to easily create/manage player achievements using either blueprint code or C++. This guide covers all required steps to set up the plugin with blueprint and C++. Note - everything can be done entirely using blueprints. There are no requirements to write any C++ code unless specifically desired.
Links and Support
- Purchase on FAB: Fab Listing
- Itch.io: https://samcarey.itch.io/ue4-achievement-system
- Official Website: www.samcarey.dev
- Support Email: contact@samcarey.dev
- Join the Community on Discord: discord.gg/BzmVednF2n
- Report Issues: Bug Report Form
Key Features
- Tracks progress and goal based achievements.
- Automatically displays progress updates to players.
- In-game menus to show player progress.
- The ability to hide spoiler achievements.
- Automatic achievement saving and loading.
- Customisable progress display frequency.
- A multitude of settings / animations to customise as desired.
- Optional completionist achievement.
A video example of the setup process can be found below: Setup Video
